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Rules - Grades 5 & 6

 

Unless modified by the following, high school rules shall apply

General:

  1. Home team will be responsible for supplying a carded umpire.
  2. NO new inning may start after 1 hour 45 minutes of playing time. Umpires discretion on when to call a game because of darkness on a field without lights. Playoffs have no time limit and are just limited by available light.
  3. Games will be six (6) innings in length.
  4. Ten defensive players are permitted on the field at once. The tenth player is an outfielder and must be positioned as such not less than 10ft behind second base at the start of each pitch.
  5. Eight (8) player minimum to play a game. There will be no penalty for the 9th or 10th positions in the batting order being vacant. If your team falls below 8 players due to injury or any other reason, then the game is over due to forfeit. The score of a forfeit will be recorded as 7-0.
  6. Forfeits will be enforced for teams unable to field a team. Games will be forfeited after 20 minutes if a team does not have a coach or minimum amount (8) of players.
  7. If a team is lacking the proper number of players, it is allowed to "borrow" a player who is not on the roster. If the player being borrowed is the proper age, the borrowed player must play outfield and bat last. If the player is being borrowed up from a younger age group, there are no restrictions. NOTE: During the playoffs, only players on a team's official roster may be used; no borrowing players from other teams or divisions for playoff games.
  8. Games suspended due to rain or darkness will be resumed from the point where play was halted except if four (4) complete innings have been played and a team is winning. (Note: if home team is winning after 3.5 innings, then game would be complete) (Also note: if a game is called because of darkness or weather in the fifth inning or later, the score will revert to what it was at the end of the last complete inning)
  9. Mercy rule is 14 runs after four innings, or 12 runs after five innings. Home team must complete their half inning, unless ahead.
  10. All bats and helmets will be evaluated by the umpire and must be ASA certified.


Pitching:

  1. The pitching rubber will be forty (40) feet from home plate.
  2. A pitcher may pitch up to three (3) innings per game. One pitch constitutes a new inning. A change of pitchers in the middle of an inning will have the inning count for both pitchers.
  3. A pitcher who re-enters as pitcher during the same inning shall be charged with one additional inning for each reentry.
  4. Extra innings count as a new game.
  5. Only 6 warm-up pitches per inning allowed after the first inning.
  6. Managers or Coaches will be permitted two (2) trips to the mound in any inning. The pitcher must be replaced on the second trip. Trips made to the mound due to injury are excluded.
  7. A pitcher will be removed from pitching after hitting two (2) batters in one inning. She may re-enter as a pitcher in another inning. If she hits a third batter in the game, she is done pitching for the entire game.


Batting:

  1. Cinderella batting is in effect. All girls in attendance at the game and in uniform will bat whether or not they play the field in that particular inning unless they are injured and unable to play.
  2. Three (3) outs or a maximum of five (5) runs in an inning. This maximum run rule does not apply in the final inning, which allows unlimited batters. The final inning is either the sixth inning, or an earlier inning if mutually agreed by the umpire and head coaches.
  3. Bunting is unlimited.
  4. No Feinting, i.e. once a player turns to bunt, she can not pull the bat back and take a full swing. Feinting will result in an automatic out.
  5. Infield fly rule is in effect.
  6. Dropped 3rd Strike is not in effect. A dropped third strike is a strikeout.
  7. If a player arrives late to a game, she will be inserted into the last spot in the batting order. If a player needs to leave a game early, her turn will be skipped in the batting order with no penalty.


Base Running:

  1. Stealing of 3rd is permitted. Stealing of 2nd or home is NOT permitted. (Note: If the catcher throws to third and the ball is overthrown, the runner is NOT permitted to run home and must stay at third) (Note 2: If the catcher throws to second in an attempt to pick off the runner on second, or throws to first or third in an attempt to pick off a runner, and the ball is overthrown or misplayed by fielder, the player on second can advance to third, if open and at her own risk. The runners on first or third can't advance.)
  2. If the catcher attempts to throw out the runner after a pitch, the runner is forced back to the base at first and third. She does not have to be tagged out at first or third (but needs to be tagged out at second). The catcher is allowed a free throw to first or third. If the player does not field the ball cleanly or there is an overthrow by the catcher, no runner on first or third shall advance. If there is a runner on second and first, and a throw to first in pick off attempt, please see Note 2 above.
  3. A ball that is not hit by the batter is not in play when the catcher throws it back to the pitcher, even if overthrown.
  4. The speed up rule is in effect. A courtesy runner is optional for pitchers and catchers with any number of outs. The runner used must be the last recorded out. The catcher is the catcher of record, not the prospective catcher.


Playoff Standings:

  1. Standings will be kept on the website for informational purposes. However, playoff match-ups will be determined entirely randomly, regardless of regular season won/lost record and will be announced when the schedule comes out.

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